Extra Special Ops, installation video
2008
single channel video, silica sandbox
dimensions variable
In "Extra Special Ops", pixelated versions of four chance derived blown ink drawings go through cellular automata processes to simulate imagined population
growths over dunes of snow white silica sand. Using John Conway's "Game of Life" (an early virtual intelligence model) as a catalyst for the sculpture, the context of these cell divisons is changed through choice of materials and presentation. Now the abstract figures resemble data with no fixed value; and the
data in the program itself becomes meditative. These patterns play over white noise, as populations divide and conquer, creating a shifting topology over
the sand relief akin to battlefield strategies. The reflection/breakdown of the projector's color wheel on the sand creates an illusion of color chaotically mingling within a field of snow. Territorial wars are created, released, dispersed and run rampant throughout the work, running on a continuous loop.